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Microsoft Begins Testing Free Ad-Supported Cloud Gaming on Xbox, Sessions Limited to One Hour

Microsoft has started testing a new Ad-Supported Cloud Gaming feature for Xbox users. The new option allows players to stream select games they already own without requiring an Xbox Game Pass subscription or a separate cloud gaming plan.

The feature is currently available only to Xbox Insiders. Eligible users can stream supported games across compatible devices and regions. Before each gaming session begins, users will watch a short advertisement. After that, they can enjoy up to one hour of uninterrupted gameplay. Microsoft says no ads will appear once the game session has started.

Cloud Gaming Without Game Pass

According to Microsoft, the initiative is designed to make cloud gaming more accessible, especially for players who do not subscribe to Xbox Game Pass. Users will be able to stream select titles from their existing digital game library without paying any additional cloud access fee.

One of the biggest advantages is for Xbox One owners. They will be able to play newer titles designed for the Xbox Series X and Xbox Series S through cloud streaming without upgrading to a new console.

However, Microsoft has not yet revealed whether there will be any daily or monthly limits on the number of one-hour streaming sessions available during the testing phase.

Still in Testing, No Launch Date Yet

Microsoft has clarified that the ad-supported option is entirely optional. Players can continue accessing their games through the existing supported methods. For now, the company is collecting feedback from Xbox Insiders before deciding on a wider public rollout.

Xbox Backward Compatibility Expands to PC

In addition, Microsoft has expanded its Xbox Backward Compatibility program to Windows PCs and supported handheld gaming devices. For the first time, select original Xbox games are now playable on these platforms.

The initial lineup includes:

Major Changes Underway at Xbox

The cloud gaming test comes at a time when Microsoft’s Xbox division is undergoing significant restructuring. Earlier this month, Xbox CEO Asha Sharma described the changes as the biggest reset in the brand’s history. Microsoft laid off around 3,200 employees and spun off four game development studios as part of efforts to streamline operations amid slowing Xbox growth, weaker-than-expected Game Pass adoption, and increasing pressure across the gaming industry.

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